<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>VFX New Zealand  matchmoving</title>
	<atom:link href="http://www.vfx.co.nz/category/matchmoving/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vfx.co.nz</link>
	<description>A kiwi compers scrapbook of vfx and film making info</description>
	<lastBuildDate>Sat, 17 Jun 2017 06:30:04 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=4.1.13</generator>
	<item>
		<title>Syntheyes Tutorials</title>
		<link>http://www.vfx.co.nz/tutorials/syntheyes-tutorials/</link>
		<comments>http://www.vfx.co.nz/tutorials/syntheyes-tutorials/#comments</comments>
		<pubDate>Sat, 17 Jun 2017 06:30:04 +0000</pubDate>
		<dc:creator><![CDATA[admin]]></dc:creator>
				<category><![CDATA[matchmove]]></category>
		<category><![CDATA[matchmoving]]></category>
		<category><![CDATA[Tips, Tricks and Tutorials]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[syntheyes]]></category>
		<category><![CDATA[tracking]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://www.vfx.co.nz/tutorials/syntheyes-tutorials/</guid>
		<description><![CDATA[Syntheyes is the 3d tracker I tend to use if i need something better than Nukes inbuilt camera tracker in my comps. Below are some links to tutorials that might help. The official Syntheyes Tutorial Area of their website has a number of good tutorials covering all aspects of the software. If you are new [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>Syntheyes is the 3d tracker I tend to use if i need something better than Nukes inbuilt camera tracker in my comps. Below are some links to tutorials that might help.<span id="more-2564"></span></p>
<p><b>The official <a href="https://www.ssontech.com/learning.html">Syntheyes Tutorial Area</a> of their website </b>has a number of good tutorials covering all aspects of the software. If you are new to the app, this should probably be your first port of call (<a href="https://www.ssontech.com/learning.html">click here to go there)</a></p>
<p><b>Matthew Merkovich has done a number of syntheyes tutorials.</b></p>
<p>He has been a match over for eons so to show the sorts of things he has worked in I&#8217;ll pop his Minority Report and Dr Doolittle demos below (which are an interesting behind th scenes anyway)</p>
<div class="post-video"><iframe src="https://player.vimeo.com/video/137569797" width="500" height="281" frameborder="0" title="Minority Report 3D Tracking" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div>
<div class="post-video"><iframe src="https://player.vimeo.com/video/151831210" width="500" height="375" frameborder="0" title="Dr Dolittle 2 - 3D Tracking Demo - 2001" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div>
<p>Now to the syntheyes stuff. <b>First up a basic intro to syntheyes interface</b>.</p>
<div class="post-video"><iframe src="https://player.vimeo.com/video/192390343" width="500" height="281" frameborder="0" title="SynthEyes UI Overview" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div>
<p><b>Rubiks Cube tracking</b></p>
<div class="post-video"><iframe src="https://player.vimeo.com/video/158257936" width="500" height="281" frameborder="0" title="Rubik&#039;s Cube Tracking" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div>
<p>If you want to do head/face object tracking in syntheyes, have a look at the below series. The first ones cover a basic head track, his second series shows how to track ad forming face (to get a deforming mesh).</p>
<p><b><br />
</b></p>
<p><b>&nbsp;Next is his head tracking series:</b></p>
<div class="post-video"><iframe src="https://player.vimeo.com/video/136021326" width="500" height="281" frameborder="0" title="SynthEyes Head Tracking Part 1" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div>
<div class="post-video"><iframe src="https://player.vimeo.com/video/136109022" width="500" height="281" frameborder="0" title="SynthEyes Head Tracking Part 2" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div>
<div class="post-video"><iframe src="https://player.vimeo.com/video/136120952" width="500" height="281" frameborder="0" title="SynthEyes Head Tracking Part 3" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div>
<div class="post-video"><iframe src="https://player.vimeo.com/video/136125505" width="500" height="281" frameborder="0" title="SynthEyes Head Tracking Part 4" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div>
<div class="post-video"><iframe src="https://player.vimeo.com/video/136164292" width="500" height="281" frameborder="0" title="SynthEyes Head Tracking Part 6" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div>
<div class="post-video"><iframe src="https://player.vimeo.com/video/136166589" width="500" height="281" frameborder="0" title="SynthEyes Head Tracking Part 7 - Refinement in Blender" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div>
<div class="post-video"><iframe src="https://player.vimeo.com/video/136167451" width="500" height="281" frameborder="0" title="SynthEyes Head Tracking Part 8 - A Short Addendum to Blender Refinement" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div>
<p><b>Tracking Face Deformations (soft tracking)</b></p>
<div class="post-video"><iframe src="https://player.vimeo.com/video/145325445" width="500" height="281" frameborder="0" title="Quick demo of the new SynthEyes tracking capabilities..." webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div>
<div class="post-video"><iframe src="https://player.vimeo.com/video/146845204" width="500" height="281" frameborder="0" title="Soft Tracking Step 1 - The &quot;Hard&quot; Track" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div>
<div class="post-video"><iframe src="https://player.vimeo.com/video/147729670" width="500" height="281" frameborder="0" title="Soft Tracking Step 2 - Creating Geometry and Basic Alignment" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div>
<div class="post-video"><iframe src="https://player.vimeo.com/video/147983800" width="500" height="281" frameborder="0" title="Soft Tracking Step 3 - The Smudge Tool" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div>
<div class="post-video"><iframe src="https://player.vimeo.com/video/151259972" width="500" height="281" frameborder="0" title="Soft Tracking Step 4 - Localized Feature Tracking" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div>
<div class="post-video"><iframe src="https://player.vimeo.com/video/151263867" width="500" height="281" frameborder="0" title="Soft Tracking Step 5 - Weight Painting" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div>
<p><b>Here is another intro tutorial by Fenix Motion Graphics</b></p>
<p><span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='640' height='390' src='http://www.youtube.com/embed/q7nm_dJ-pek?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0' allowfullscreen='true'></iframe></span></p>
<p><b>Samuel Fuller also has done a two part intro tutorial</b>&nbsp;</p>
<div class="post-video"><iframe src="https://player.vimeo.com/video/13615460" width="500" height="313" frameborder="0" title="Tutorial 3d Tracking SynthEyes Part1" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div>
<div class="post-video"><iframe src="https://player.vimeo.com/video/17512555" width="480" height="360" frameborder="0" title="Tutorial 3d Tracking Syntheyes Part 2" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div>
<p><b>Pixel bump also have a gory face track using syntheyes, realflow, maya and after effects</b></p>
<p><span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='640' height='390' src='http://www.youtube.com/embed/uRd6jyuyuA8?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0' allowfullscreen='true'></iframe></span></p>
<div id="themify_builder_content-2564" data-postid="2564" class="themify_builder_content themify_builder_content-2564 themify_builder themify_builder_front">
	</div>
<!-- /themify_builder_content -->]]></content:encoded>
			<wfw:commentRss>http://www.vfx.co.nz/tutorials/syntheyes-tutorials/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tracking markers on a greenscreen</title>
		<link>http://www.vfx.co.nz/general-2/removing-tracking-markers-on-a-greenscreen/</link>
		<comments>http://www.vfx.co.nz/general-2/removing-tracking-markers-on-a-greenscreen/#comments</comments>
		<pubDate>Fri, 11 Nov 2016 11:52:20 +0000</pubDate>
		<dc:creator><![CDATA[admin]]></dc:creator>
				<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Fusion]]></category>
		<category><![CDATA[General VFX Articles]]></category>
		<category><![CDATA[matchmove]]></category>
		<category><![CDATA[matchmoving]]></category>
		<category><![CDATA[Nuke]]></category>
		<category><![CDATA[Tips, Tricks and Tutorials]]></category>
		<category><![CDATA[greenscreen]]></category>
		<category><![CDATA[markers]]></category>
		<category><![CDATA[nuke]]></category>
		<category><![CDATA[removal]]></category>

		<guid isPermaLink="false">http://www.vfx.co.nz/general-2/removing-tracking-markers-on-a-greenscreen/</guid>
		<description><![CDATA[The fun of multicoloured tracking markers on screens. Some ideas for marker choices, placement on set and removing them in comp. If you are supervising a shoot you have many choices about what colour tracking markers to use. It ends up being a balancing act of trying not to make the compers life miserable but [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>The fun of multicoloured tracking markers on screens. Some ideas for marker choices, placement on set and removing them in comp.<br />
<span id="more-2534"></span><br />
If you are supervising a shoot you have many choices about what colour tracking markers to use. It ends up being a balancing act of trying not to make the compers life miserable but also having the markers stand out. Easiest for compers is of course to just have different green markers on a green screen or different blue markers on a blessed screen (ie if you have a bright screen have darker markers or vice versa). Where this can sometimes fall apart for the matchmove is when you get a lot of motion blur or the screen gets terribly defocused. What I&#8217;ve used successfully over the years on action shots is a particular fluoro yellow for the markers that is almost a bright light green but with enough red to be a yellow. What this allows you to do is key with a green screen keyer (same process you&#8217;d do with markers of same, but darker, colour as screen), and in tracking if you look at just the red channel, the trackers are visible even in defocused or blurry situations. As always, do camera tests before you start to find just the right color to work for you.</p>
<p>Another tip is if you&#8217;re using a decent Digi green or blue screen and you want markers you can quickly throw on the screen or move with little hassle, make up some markers using velcro (hooked side). On most modern screens the markers can write literally be thrown on the screen and will stick. Even handy if you have pre-marked the screen using coloured gaffer tape markers but they go for a close up and you see no markers are in shot. In this case you can quickly throw a couple of trackers into frame (faster than tape).</p>
<p>If you want to matchmove a shot you really want to have things at different depths for the software to use that parallax to work out the camera movement. You can either add green sticks (or c-stands) just out from the screen with markers on or make sure you have props with trackable textures. In that regard, work with the art Dept to make props, set pieces, that have some features that can be tracked built in (so the audience just sees a normal prop, the matchmove artist has decent textures to track in the set, &amp; the comper doesn&#8217;t get angry having to paint out coloured dots on the set). Again, camera tests before the shoot will tell you what you need for your particular situation.&nbsp;</p>
<p>Shapes of markers is a subject that&#8217;s debated. Crosses are favored by some as one cross can provide multiple points to track which can help in frames where you don&#8217;t have many markers in view. The down side is when they get out of focus their shape becomes a bit like a blobby &nbsp;cloud which can change frame to frame and upset the tracker. Because of this, some match movers prefer round dots (of course that means you need to make sure you have at least 7 in shot at any one time, at different parallax distances for a matchmove (unless the set has trackable features). <a href="http://lesterbanks.com/2016/10/stop-crazy-tracking-markers/">Heres an article and video about that.</a></p>
<div class="post-video"><iframe src="https://player.vimeo.com/video/132978307" width="500" height="281" frameborder="0" title="Tracking Marker Guidelines" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div>
<p>For those not on the shoot but handed coloured markers on screens that need removing you can try having a look at <a href="http://www.nukepedia.com/written-tutorials/easily-remove-tracking-markers">this &nbsp;(click here) Nukepedia written article</a> for inspiration.<br />
At the end of the day you&#8217;ll most likely have to endure some paint work if the above doesn&#8217;t work but creating a garbage matte so you only deal with stuff crossing close to the edge of your subject will limit this pain.</p>
<p>Here are a couple of videos HollywoodCamerawork did as an intro to matchmove marker placement (from their vfx course).</p>
<p><span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='640' height='390' src='http://www.youtube.com/embed/0Qhe7IO2hwY?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0' allowfullscreen='true'></iframe></span></p>
<p><span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='640' height='390' src='http://www.youtube.com/embed/iYrEZeaMGqk?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0' allowfullscreen='true'></iframe></span></p>
<p>For more info on matchmoving in general <a href="https://www.amazon.com/gp/aw/d/111835205X/ref=dbs_a_w_dp_111835205x">I recommend this book:</a></p>
<p><a href="http://www.vfx.co.nz/wp-content/uploads/2016/11/img_2858.jpg"><img src="http://www.vfx.co.nz/wp-content/uploads/2016/11/img_2858.jpg" alt="" width="260" height="326" class="alignnone size-full wp-image-2533"></a><br />
* <i>note that the image at the top of this article is also from <a href="http://www.hollywoodcamerawork.com/greenscreenplates.html">HollywoodCameraworks site (click here)</a>. If you want free vfx plates to practice your keying or tracking check them out. Also their camera work course is awesome and I&#8217;ve found the vfx course good to help explain certain techniques to directors in the planning stages.&nbsp;</i></p>
<div id="themify_builder_content-2534" data-postid="2534" class="themify_builder_content themify_builder_content-2534 themify_builder themify_builder_front">
	</div>
<!-- /themify_builder_content -->]]></content:encoded>
			<wfw:commentRss>http://www.vfx.co.nz/general-2/removing-tracking-markers-on-a-greenscreen/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>VFX Camera Database</title>
		<link>http://www.vfx.co.nz/general-2/vfx-camera-database/</link>
		<comments>http://www.vfx.co.nz/general-2/vfx-camera-database/#comments</comments>
		<pubDate>Fri, 23 May 2014 12:35:08 +0000</pubDate>
		<dc:creator><![CDATA[admin]]></dc:creator>
				<category><![CDATA[3D Max]]></category>
		<category><![CDATA[General VFX Articles]]></category>
		<category><![CDATA[matchmove]]></category>
		<category><![CDATA[matchmoving]]></category>
		<category><![CDATA[Nuke]]></category>
		<category><![CDATA[Tips, Tricks and Tutorials]]></category>
		<category><![CDATA[film back]]></category>
		<category><![CDATA[sensor size]]></category>

		<guid isPermaLink="false">http://www.vfx.co.nz/?p=304</guid>
		<description><![CDATA[This is a handy website for anyone who needs to do matchmoving or photogrammetry as it provides information on a huge range of cameras (including film back, sensor dimension, sensor imaging area and colorspace specifications). Click the below image to go to the site. &#160; (image copyright of Autodesk, from their now free matchmover software) [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><img src='http://www.vfx.co.nz/wp-content/uploads/2014/05/vfx_camera_db.png'></p><p>This is a handy website for anyone who needs to do matchmoving or photogrammetry as it provides information on a huge range of cameras (including film back, sensor dimension, sensor imaging area and colorspace specifications).<span id="more-304"></span> Click the below image to go to the site.</p>
<p>&nbsp;</p>
<p><a href="http://vfxcamdb.com/"><img width="475" height="432" alt="Camera_Parameters_Explanation" src="http://www.vfx.co.nz/wp-content/uploads/2014/05/Camera_Parameters_Explanation.png" title="" class="alignnone size-full wp-image-306"></a></p>
<p>(image copyright of <a href="http://download.autodesk.com/us/maya/mayamatchmoveronlinehelp/files/ws1a9193826455f5ff-e569a012180ce5891-548a.htm">Autodesk</a>, from their now free <a href="http://apps.exchange.autodesk.com/MAYA/en/Detail/Index?id=appstore.exchange.autodesk.com%3aautodeskmatchmover_windows64%3aen">matchmover </a>software)</p>
<p>&nbsp;</p>
<div id="themify_builder_content-304" data-postid="304" class="themify_builder_content themify_builder_content-304 themify_builder themify_builder_front">
	</div>
<!-- /themify_builder_content -->]]></content:encoded>
			<wfw:commentRss>http://www.vfx.co.nz/general-2/vfx-camera-database/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
