Apr 21 2014
Make Human allows you to take a basic human body as a starting point then adjust its proportions (also things like age and gender) to create a model you can then export to other 3D Packages. It is open source and a good starting point if you want to quickly put together a human form.
Here is the description from their site:
Humans are created through the manipulation of controls that allow for the blending of different human attributes to create unique 3D human characters. The controls are intended to provide the user with a simple way to create characters that give expression to the widest possible range of human forms. The controllable attributes are broken into two groups: macro and detail. The macro targets deal with overall human characteristics like gender, age, height, weight and ethnicity. The detail targets allow for the character to be further refined by focusing on the low level details of such things as the eye’s shape or finger’s length.
The MakeHuman™ project strives to provide a complete tool that allows for the management of all things needed to create realistic virtual humans. This includes some tools that have not yet been created or are in the early stages of development for things like poses, animation cycles, managing facial expressions, hair and clothes. With the exception of modelling, most of these tools follow a “point and click” approach by using the MakeHuman™’s Library. Via the MH Library, users preview and load poses, animation cycles, facial expressions, hair, shoes and clothes onto their character. MakeHuman™ also offers tools for exporting virtual humans to other software (such as the Blender 3D modeling suite) where further refinements can be made.